Forza Horizon 5 will have ray-traced audio and much-improved engine sounds
Forza Horizon 4 was a great racer with some abysmal engine sounds. This is according to some fans who care about engine sounds. Playground Games heard the protests loud enough to add 320 car recordings to Forza Horizon 5. The audio will be ray traced at 90 fps, and you’ll immediately hear the changes or upgrades to your engine.
Ray-traced audio sounds amazing. It allows vehicle sounds to adapt to the environment dynamically. Traffic sounds will vary depending on whether you are in a town, underpass, or plain. Another thing is granular-hybrid looping.
This was only available in Forza Horizon 4 but will be available for all FH5 vehicles. The tech uses “thousands upon thousands of small audio files” to respond to the player’s driving. This is done at 90 fps.
This video is a simplified demonstration of the new technology. It’s also interesting, even if you’re not an audiophile. November 9 is the release date for Forza Horizon 5. The video below shows the live stream.